Updated on May 8, 2015
This article will talk about basics of GameDev from
technical perspective. In this article:
technical perspective. In this article:
You will learn:
-
-
CUDA, DirectCompute, OpenCL,
C++AMP. -
DirectX, OpenGL.
-
-
What is a Game Engine?
Target Audience:
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You have Programing
Experience (not total beginner). -
You have developed few
applications. -
You have never developed a
game before. -
If you have not read my
previous post “Knock Knock On GameDev Gate”, go read it now!
For more details & further information I recommend checking MVA Free Course “Game Production Basics“
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